Double-Buffered Fluid Simulation

Real-time State Ping-Pong Pipeline

Simulation Pipeline GPU VRAM (Double-Buffered) DRAG SPLAT WRITE WRITE READ READ CURSOR INPUT FORCE INJECT SIM UPDATE TEXTURE A READ SOURCE TEXTURE B WRITE TARGET FINAL RENDER
System Overview
Select any pipeline node or click configuration options above to inspect the double-buffered architecture.
Live Pipeline Logs