Prefetch Thread
ON
Compression
OFF
Step: Layer 1
Pause Animation
GPU TIER (VRAM & COMPUTE)
CPU TIER (SYSTEM RAM)
STORAGE TIER (SSD / DISK)
I/O READ
BKG THREAD
PCIe Gen4
FREE MEM
SSD STORAGE
Layer 2 (16-bit)
CPU RAM BUFFER
Loading Layer 2...
PREFETCH QUEUE
Ready: -
GPU VRAM
Layer 1 (16-bit)
GPU COMPUTE
Matrix Mult
CLEARED MEMORY