ENGINE EVENTS CALLBACK BRIDGE SCRIPT RUNTIME OUTPUTS Player Connects Player Takes Damage Player Dies Match Starts Round Ends CodeCallback_PlayerConnect CodeCallback_PlayerDamage CodeCallback_PlayerKilled CodeCallback_PlayerSpawned Player Thread Persistence & Stats Score Manager Spawn Manager = limit) endGame();\n}"> DVAR Reader Spawn Delay Score Update HUD Message State Change

Flow Controls

Inspector

Click on any node to view its runtime logic.