3D Engine Architecture Interactive Control & Dynamic Flow
01 / User Intent 02 / Classifier & State 03 / Render Loop & Scene Outputs 04 / React Synchronization & Dynamic Loading EVENTS EVALUATE TICK DRAW MATRIX STENCIL RESET DIRTY DRAG CLICK HOVER CROSS-SECTION TOGGLE AUTO-ROTATE TOGGLE POINTER THRESHOLD LOGIC DIRTY / BUSYUNTIL AUTOROTATE STATE SELECTED ORGAN CLIPPING MODE ON-DEMAND FRAME DRAW IDLE STATE ORGAN ROTATION HOTSPOT FOCUS CONTACT SHADOW CLIPPED CROSS-SECTION VIEW USEREF BRIDGE DYNAMIC IMPORT LOAD BOUNDARY
SYSTEM STATUS Hover or click any node to inspect system state boundaries, flow logic, and execution parameters.